Category: pokemon redesign

BetaPokemon Redesign #01-02-03 – Leef, Blossomole, Blossomite

Masterlist

Hello peeps, hope everyone is as well as can be, and thank you for indulging my weird Gen. 1 Beta/Fakemon thing. It was definetly something that happened (I had fun anyway).

Tomorrow I’m gonna start on the Gen. 2 Beta which I think will be a lot of fun, which hopefully you guys will enjoy/tolerate as well! Gen. 1 Beta was very scrappy info-wise so I tried my best to come up with meta info to help give you guys an idea of how I imagined they would interact with the world and with other Pokemon, but since Gen. 2 Beta is much more defined I’m going to be leaving that info up to interpretation for those who care to do so. (No more “keep reading” links and walls of nerd text).

I will be changing the names of a few Pokemon to help give them a bit more of an identity for the sake of my redesign project, so again, sorry not sorry to purists!

What I will be doing:

  • Redesiging cut Pokemon who didn’t make it to the main game 
  • Redesiging canon Pokemon with altered appearences 
  • Redesiging canon Pokemon with altered types 
  • Redesiging canon Pokemon with altered names but the same appearence will be case-by-case

What I won’t be doing:

  • Redesiging literally all of them because some Pokemon were unchanged between Beta and release (Natu, Donphan, Steelix, Ho-Oh, etc.)

I know Sword and Shield is around the corner but I figure this would be a fun way to kill time, and also I want time for myself and you guys to get familiarized with the Galar Region as well all the new Pokemon. I think the redesigns will feel more effective if we give the game some breathing room rather than tackling it immedietly. If Gen. 2 Beta is dragging for too long though I’ll put it on pause and we can return to it after Gen. 8 is done. 

If you want some more info on Gen. 2 Beta check out the archive on The Cutting Room Floor!  From my understanding they were the ones who found out all this info as well as gave the Pokemon names based off what they translated so I’m very thankful they have this info out there. 

Also a thanks to AnbuWeegee on reddit for sharing this nice infographic!

Pokemon Redesign #144/145/146 – Thu-Fi-Zer

Redesign of a fusion of Articuno, Zapdos and Moltres that appeared in the “Pokemon Adventures” manga.

ArticunoZapdosMoltres

Mirage Beast #04 – Tsubasa

Mirage Ruins

Inspired by the concept of Mirage Monsters from the original Pokemon/Capumon pitch.

Guidance Pokemon

Type: Flying

Ability: Heavenly Skies –

The firmament clears and all the winds of the world are beckoned. Negates other weather effects and all moves that benefit from special weather conditions gain those benefits regardless. 

Example Move Set:

  • Tailwind
  • Aurora Veil
  • Thunder
  • Chariot Unbound – 

Flying-type attack – Special – 80 power – 10 pp – 100% Accuracy – Contact

All the forces of the sky rally behind a meteoric dive-bomb. Has a 10% chance to either burn, paralysis or freeze the target. Has +2 priority. 

Disclaimer

Mirage Beast #03 – Seigerein

Mirage Ruins

Inspired by the concept of Mirage Monsters from the original Pokemon/Capumon pitch.

Conquest  Pokemon

Type: Fighting/Fire

Ability: Harrowing Mirage –

The battlefield is turned into a mirage of a war-torn wasteland. Boosts the power of Fire-type moves by 25% and Fire-type moves can hit the target regardless of semi-invulnerability or protection.

Example Move Set:

  • Swagger
  • Night Slash
  • Fire Lash
  • Soldier’s Bane –

Fighting-type attack – Physical – 95 power – 10 pp – 100% Accuracy – Contact

A visceral strike sings in the wind as air and earth are cleaved apart. If the opponent survives the strike, their attack is lowered by 1 stage, but if the opponent faints, the user’s attack is raised by 1 stage. 

Disclaimer

Mirage Beast #02 – Druidori

Mirage Ruins

Inspired by the concept of Mirage Monsters from the original Pokemon/Capumon pitch.

Warden Pokemon

Type: Dragon/Grass

Ability: Verdant Mirage –

The battlefield is turned into a mirage of a celestial forest. Boosts the power of Grass-type moves by 25% and Grass-type moves now cure status effects on the user when used. 

Example Move Set:

  • Leaf Storm
  • Earthquake
  • Grass Whistle
  • Ringing Upheaval –

Dragon-type attack – Physical – 150 power – 5 pp – 90% Accuracy – No Contact

The celestial air chimes like 1000 bells as an intense roar shakes the land. Deals massive damage to all adjacent opponents. User must rest next turn unless this attack misses. 

Disclaimer

Mirage Beast #01 – Lochlight

Mirage Ruins

Inspired by the concept of Mirage Monsters from the original Pokemon/Capumon pitch.

Epitaph Pokemon

Type: Bug/Water

Ability: Memorial Mirage –

The battlefield is turned into a mirage of a starlit lake. Boosts the power of Water-type moves by 25% and Water-type moves now boost Sp. Def by 1 stage on the user when used. 

Example Move Set:

  • Moonblast
  • Aqua Ring
  • Tail Glow
  • Light Fracture – 

Bug-type attack – Special – 90 power – 10 pp – 100% Accuracy – No Contact

Reflection of starlight rise from below as deadly spears. Deals damage to all adjacent oppents. Ignores opponent’s evasion stat and has an increased critical hit ratio. 

Disclaimer

“We are living among strange beasts, falling in and out of time. These beings cross over from the World of Mirages when the machinations of humans disrupt the Three Sacred Virtues. The Fireflies under the Moon beckon sentiment and memories to guide our actions. The Dragon of the Green Forest reminds us to respect the foundations of nature where we were born from. The King Wreathed in Power demands we honour the strength we can harness and wield it wisely. 

When these three virtues are in decline, mirages grow restless and demand to be seen. It falls to the Celestial Messenger to realign the virtues by fending off these mirages in the corporeal world, and to choose an avatar for humanity to look to in these dire times.”

ProtoPokemon Redesign Source List #04

TortenraumCoppagosGladiarchOccuttleCephereal 

Radiode/GigagrooveAiradise/DiscorviaSlushibi/Amursu/Orcazaki

Omega

Source List #01Source List #02Source #03

cosmopoliturtle:

ProtoPokemon Redesign Source List #03

KokanaKasanagiKiburiCrocky #01Crocky #02 

Tectirin #01Tectirin #02Jaggu #01Jaggu #02MinnitiCaravaggio

Hanako #01Hanako #02Proto DragonairBuuZuzuMysduck

Source List #01Source List #02